That's not Cool: Bioshock
This entry was posted on 10/4/2007 11:19 AM and is filed under Game Design.
Okay, I know I'm like one of three people that haven't finished Bioshock yet, but I reached a point in the game I need to comment on (this is basically spoiler-free).
I have been playing the game NOT killing the Big Daddys at all, because I never felt like I was given sufficient reason to believe that they deserved to die, even to save the Little Sisters. And if you're going to play a game where "Moral Choice" is the imperative, I believe you have to behave as if you would should these events occur in reality. The fact that I can't save the Little Sisters without killing Big Daddys breaks the experience a bit for me, because that's not how I would behave in real life - I would find a way to do it, I promise you.
Nevertheless, that's not what I really want to comment on (I have a much longer post in the works to discuss it). What I came across last night is what's on my mind today: in short, the game says you have to build a device to continue any further, and said device requires components that can only be obtained from the suits of Big Daddys (dead, of course). Okay, I get it, they want to make sure you fight the Big Daddys before the game's end. But here's the thing: you need 4 of these components, and can get 2 from already dead Big Daddys you find within the level, BUT if you travel back to other levels in the game that also have Big Daddy corpses in them, the game does NOT allow you to extract the needed components. So Basically, you MUST kill 2 Big Daddys to complete the game.
I understand that fighting the Big Daddys is considered core to the experience of Bioshock. But I CHOSE to not fight them, and was very deliberate about getting to the end of the game without killing any Big Daddys. Moral choice gets removed from the equation when the game mechanics force you to take action you don't approve of, or face simply being denied the rest of the game. Coupled with the duplicity of allowing me to extract the needed components from some dead Big Daddys, but not all, just amplified my frustration.
-Jason